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Showing posts from November, 2017
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Question 1: How close is your game to the original? What is different? What is the same? It is very far from the original, Only the PAC-MAN eating the apple and the ghosts chasing him are same the rest is the different. Question 2: What extra or creative details did you change or add to your version of the game? Why did you create these changes? I added fake decoys of powers ups and hidden power ups to make the game more fun to play. Question 3: What difficulties did you have? How did you fix this? I had difficulties with programming the ghosts to come out of the box. I fixed this by putting a limit to movement. Question 4: What feedback did your beta testers have for you and how did you implement their suggestions? They showed me the problem of the ghosts. Question 5: What would you improve with your game? What would be the next steps with your game?  I would improve the sky and ground of the background hang. Not much, because I

Racer game

Question 1: What difficulties did you have with programming this game? How did you fix them? I had problems with the track to make it into a smooth shape, I the n made the shape by slowly moving the mouse to fit the correct track. I also had problems with programming the second car because I got confused with the variables in the game like time and speed, I solved this by making new variable sets for each car. Question 2: What changes to the tutorial game did you add? Why and how? I made a new background of my own by drawing it, it is because I wanted the game to be unique on the backdrop. I also made a multiplayer system to this by creating two different cars for each player with wasd and arrow keys as the controls, this has a long process of making your two different variables and the n copy the program to the second car and change the speed and laps.

Scracth- IntroHouse

Video Games: The Movie

Video Games: The Movie Question 1:  What are some of the reasons video games were successful? What makes a game popular? They give an immersive game play that is unique to video games only, its the kind of lean forward experience other than the sit back experience that movies give. Video games in the 2000's, were starting to get into stories, that made more exciting as you could make choices to change the story-line. A game to be popular,  needs to have a good story-line with good graphics.  Question 2:  What are some of the reasons why the video game industry crashed in the 1980's? Gamers were demanding more from the video game industry and developers of the industry, the quality of games were very bad and the games like ET were released. They were just bad to play, so massive amounts of cartridges were put in landfills and dumps. Many other people had given were starting to get interested in video games. Question 3:  Do you think video games are a form of